.. _EEex_GetActorAnimation: =================================== EEex_GetActorAnimation =================================== :: EEex_GetActorAnimation(actorID) Returns the actor's animation, (as defined in ANIMATE.IDS; stored at offset ``0x28`` of the .CRE, or optionally overriden by the actor structure at offset ``0x30``) **Parameters** * **actorID** - the actor id to return the animation for **Return** **Example** :: EEex_GetActorAnimation()